WTF Leagues – Visual Identities for an Absurd Betting Multiverse

WTF Leagues – Visual Identities for an Absurd Betting Multiverse

WTF Leagues is a high-energy entertainment brand created by Fanplay to host a growing universe of over-the-top, crypto-backed racing leagues — from F1-inspired hamsters to beyblades and possessed treadmills. Following the success of Hamster Racing League (HRL), I was brought in to expand WTF Leagues into a fully fledged visual identity system spanning multiple absurd sports formats.

I led the design of the WTF Leagues website and created brand identities for three new leagues — Marble Racing League, Treadmill Racing League, and Beyblade Battle League — each with its own aesthetic, tone, and narrative, while still sitting within a unified brand ecosystem.

WTF Leagues is a high-energy entertainment brand created by Fanplay to host a growing universe of over-the-top, crypto-backed racing leagues — from F1-inspired hamsters to beyblades and possessed treadmills. Following the success of Hamster Racing League (HRL), I was brought in to expand WTF Leagues into a fully fledged visual identity system spanning multiple absurd sports formats.

I led the design of the WTF Leagues website and created brand identities for three new leagues — Marble Racing League, Treadmill Racing League, and Beyblade Battle League — each with its own aesthetic, tone, and narrative, while still sitting within a unified brand ecosystem.

Client

Client

Fanplay

Fanplay

Year

Year

2024-2025

2024-2025

Category

Category

Entertainment, Crypto

Entertainment, Crypto

Type

Type

Website, UX/UI, Branding, Creative Direction

Website, UX/UI, Branding, Creative Direction

Context

Context

Following the success of Hamster Racing League (HRL), Fanplay launched WTF Leagues as the brand umbrella that could house a growing multiverse of absurd sports formats.

Having previously co-designed the brand for HRL Season 1 alongside Ash (then Head of Design at We Discover), I stepped up to lead the full brand expansion across new leagues and platform touchpoints. I also led the social content and F1-timed marketing for HRL Season 2 (Hamsterdam), pushing engagement during the 2024 Singapore Grand Prix.

Following the success of Hamster Racing League (HRL), Fanplay launched WTF Leagues as the brand umbrella that could house a growing multiverse of absurd sports formats.

Having previously co-designed the brand for HRL Season 1 alongside Ash (then Head of Design at We Discover), I stepped up to lead the full brand expansion across new leagues and platform touchpoints. I also led the social content and F1-timed marketing for HRL Season 2 (Hamsterdam), pushing engagement during the 2024 Singapore Grand Prix.

Context

Following the success of Hamster Racing League (HRL), Fanplay launched WTF Leagues as the brand umbrella that could house a growing multiverse of absurd sports formats.

Having previously co-designed the brand for HRL Season 1 alongside Ash (then Head of Design at We Discover), I stepped up to lead the full brand expansion across new leagues and platform touchpoints. I also led the social content and F1-timed marketing for HRL Season 2 (Hamsterdam), pushing engagement during the 2024 Singapore Grand Prix.

Key Work

Key Work

Hamster Racing League (HRL)

  • Co-designed the original brand and betting UI for Season 1.

  • Led Season 2: Hamsterdam — an F1-themed rebrand with slick visuals and new hamster personas.

  • Owned the social content direction and execution, aligning campaign timing with the 2024 Singapore F1.

  • Developed race visuals, personality-driven branding, and themed social kits.

Marble Racing League (MRL)

  • Created a neon, character-led aesthetic, with identities like Marble Jackson leading the charge.

  • Designed full brand system, packaging-style visuals, and launch assets.

  • Brought in glitzy arcade energy while staying within the WTF Leagues brand grid.

Treadmill Racing League (TRL)

  • Final direction embraced the demonic treadmill concept — gritty, heavy, industrial visuals.

  • Built the brand identity and tone to match the absurd intensity of the concept.

  • Created a visual language around raw spectacle and chaos.

Beyblade Battles (BBB)

  • Designed with an underground fight club tone, pulling on 2000s nostalgia.

  • Balanced dark, kinetic styling with real Beyblade names and lore, pushing a line between parody and reverence.

  • Delivered social and visual systems that felt raw, intense, and fan-driven.


Website & Brand System

In addition to the league identities, I designed the WTF Leagues website — a central hub that treats each league like its own entertainment property while keeping navigation, layout, and typography consistent. The site was built for expansion, with future leagues and formats already considered in the system.

Hamster Racing League (HRL)

  • Co-designed the original brand and betting UI for Season 1.

  • Led Season 2: Hamsterdam — an F1-themed rebrand with slick visuals and new hamster personas.

  • Owned the social content direction and execution, aligning campaign timing with the 2024 Singapore F1.

  • Developed race visuals, personality-driven branding, and themed social kits.

Marble Racing League (MRL)

  • Created a neon, character-led aesthetic, with identities like Marble Jackson leading the charge.

  • Designed full brand system, packaging-style visuals, and launch assets.

  • Brought in glitzy arcade energy while staying within the WTF Leagues brand grid.

Treadmill Racing League (TRL)

  • Final direction embraced the demonic treadmill concept — gritty, heavy, industrial visuals.

  • Built the brand identity and tone to match the absurd intensity of the concept.

  • Created a visual language around raw spectacle and chaos.

Beyblade Battles (BBB)

  • Designed with an underground fight club tone, pulling on 2000s nostalgia.

  • Balanced dark, kinetic styling with real Beyblade names and lore, pushing a line between parody and reverence.

  • Delivered social and visual systems that felt raw, intense, and fan-driven.


Website & Brand System

In addition to the league identities, I designed the WTF Leagues website — a central hub that treats each league like its own entertainment property while keeping navigation, layout, and typography consistent. The site was built for expansion, with future leagues and formats already considered in the system.

Key Work

Hamster Racing League (HRL)

  • Co-designed the original brand and betting UI for Season 1.

  • Led Season 2: Hamsterdam — an F1-themed rebrand with slick visuals and new hamster personas.

  • Owned the social content direction and execution, aligning campaign timing with the 2024 Singapore F1.

  • Developed race visuals, personality-driven branding, and themed social kits.

Marble Racing League (MRL)

  • Created a neon, character-led aesthetic, with identities like Marble Jackson leading the charge.

  • Designed full brand system, packaging-style visuals, and launch assets.

  • Brought in glitzy arcade energy while staying within the WTF Leagues brand grid.

Treadmill Racing League (TRL)

  • Final direction embraced the demonic treadmill concept — gritty, heavy, industrial visuals.

  • Built the brand identity and tone to match the absurd intensity of the concept.

  • Created a visual language around raw spectacle and chaos.

Beyblade Battles (BBB)

  • Designed with an underground fight club tone, pulling on 2000s nostalgia.

  • Balanced dark, kinetic styling with real Beyblade names and lore, pushing a line between parody and reverence.

  • Delivered social and visual systems that felt raw, intense, and fan-driven.


Website & Brand System

In addition to the league identities, I designed the WTF Leagues website — a central hub that treats each league like its own entertainment property while keeping navigation, layout, and typography consistent. The site was built for expansion, with future leagues and formats already considered in the system.

Process & Tools

Process & Tools

This project gave me space to stretch creatively — exploring tone, style, and character across multiple leagues with very different visual languages. I also used AI tools like Midjourney and DALL·E (via ChatGPT) to speed up concept exploration, generate early moodboards, and experiment with visual directions before committing to design execution.

This project gave me space to stretch creatively — exploring tone, style, and character across multiple leagues with very different visual languages. I also used AI tools like Midjourney and DALL·E (via ChatGPT) to speed up concept exploration, generate early moodboards, and experiment with visual directions before committing to design execution.

Process & Tools

This project gave me space to stretch creatively — exploring tone, style, and character across multiple leagues with very different visual languages. I also used AI tools like Midjourney and DALL·E (via ChatGPT) to speed up concept exploration, generate early moodboards, and experiment with visual directions before committing to design execution.

Impact

Impact

  • Scaled a viral racing concept into a multi-brand system with long-term visual consistency

  • Delivered launch-ready identities and marketing assets for three new leagues

  • Helped Fanplay position WTF Leagues as a public-facing brand that could grow independent of platform constraints

  • Enabled rapid rollout of visual content across social, site, and league materials

  • Scaled a viral racing concept into a multi-brand system with long-term visual consistency

  • Delivered launch-ready identities and marketing assets for three new leagues

  • Helped Fanplay position WTF Leagues as a public-facing brand that could grow independent of platform constraints

  • Enabled rapid rollout of visual content across social, site, and league materials

Impact

  • Scaled a viral racing concept into a multi-brand system with long-term visual consistency

  • Delivered launch-ready identities and marketing assets for three new leagues

  • Helped Fanplay position WTF Leagues as a public-facing brand that could grow independent of platform constraints

  • Enabled rapid rollout of visual content across social, site, and league materials

Reflections

Reflections

WTF Leagues was definitely one of the most fun and creatively energising projects I got to be a part of. It allowed me to flex my branding skills and push hard on ideas that you normally wouldn't get the chance to on regular projects. Additionally, it gave me the space to experiment with the latest AI tools and see how I could incorporate them as part of my process.

WTF Leagues was definitely one of the most fun and creatively energising projects I got to be a part of. It allowed me to flex my branding skills and push hard on ideas that you normally wouldn't get the chance to on regular projects. Additionally, it gave me the space to experiment with the latest AI tools and see how I could incorporate them as part of my process.

Reflections

WTF Leagues was definitely one of the most fun and creatively energising projects I got to be a part of. It allowed me to flex my branding skills and push hard on ideas that you normally wouldn't get the chance to on regular projects. Additionally, it gave me the space to experiment with the latest AI tools and see how I could incorporate them as part of my process.

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